Monday, 19 October 2009
First Picture Update
Well, it's a bit of a crappy picture (not enough light) and it turns out Paint.net is not as good as Photoshop (selection tools lick rectum big time) but what the hell. I messed about with levels and the like to get it closer to what it actually looks like but it turned into the same green as Green Stuff (used to make the damn thing). In reality it's a warm green with reddish-brown shading and in the pic it's ... utter bollocks.
I'm trying to get a more naturalistic look, not taking the highlights too high so the armour looks really white (it's actually a really, really pale blue) which should tie in to her dye-job when I paint her hair. Which is why she's wearing a spinach-green cloak (plants are cammo, right?) offset with that stealthiest of colours, bright fucking white. Now don't get me wrong, I'm not jumping on the colour scheme bashing bandwagon (I quite like it) but Matt DiPietro is far better at this lark than I am. He's most likely younger and better-looking than me which makes me want to spew bile like I just drank the world's most potent emetic. Bastards.
White and black are two of the most difficult colours to shade and highlight and thanks to Matt 'Inspirational' DiPietro I've jumped right in - the damn 'jacks are going to be a pain in my ringpiece, lots of smooth surfaces to shade. Mind you, the Ret painting guide in the army book is worth the price alone. That's right, I have an army of these bastards to get through. The plan is to paint every model as well as I can, that way I should improve a bit.
There will be rants aplenty in future, but that's it for this episode. Much Kudos to Matt DiPietro and the Privateer Press painting studio for being inspirational, even if it does make me overreach myself.
First one of you bastards to tell me to 'Paint like I got a pair' gets a half-brick in the fucking face.
Angry he hasn't got Mike McVey's skills