Showing posts with label Hordes. Show all posts
Showing posts with label Hordes. Show all posts

Wednesday, 23 June 2010

Things I like ...

One more link added to the 'What the fuck? I was expecting pictures of dog's rectums' section for those of you who have arrived here due to a dodgy search engine. The THACO podcast is what happens when the Podthralls burn out and choose to do a multi-format show (ie pen and paper rpgs and the like) with different people.

Well worth the listen, and the Fell Calls gang reunite for a look at Hordes MkII as well. Very witty, and a great source of ideas.

Rob
Angry with insomnia yet again ...

Tuesday, 8 June 2010

Games Expo and other things ...

So I'm back from Games Expo and with Wargames Inc nearly in working order, no less. Rather than working with the shop, I got to volunteer with Privateer Press for the weekend. Being a pressganger, I get points for it (nothing in life is truly free after all) to spend on goodies. It was this sweet deal that led to me being the only person there with a Cryx faction book.

The show itself was great. I got to catch up with some friends who had entered the tourney but, more importantly, I got to catch up with Vishal from over at Café Turbo and get some tips on my choice of Khador force. I felt very dirty afterwards. He's a bad, bad man. I also got to cover the first day of the tournament as a rules lawyer. Aside from the inactivity the best thing about that day was seeing my old mate and Everblight terror Danny Suthalong lose his first game. I enjoyed it so much I just had to shake the winner's hand. In front of Danny. But fuck him, eh?

I had to cover Vish for his half hour break so I got to go to the demo area (really my favourite part of volunteering) and managed to drag Vish out for a cigarette break (and tactical advice) and then made an expanded sale to one of the Guts'n'Gears podcast. Then back to the tourney. Some lovely armies, some great players but on the whole a bit boring. Like watching an interesting game of chess or snooker. It's vaguely fascinating but it's still chess or snooker.

In case you're wondering, I got to stay in the demo area on Sunday (I think Mike had really had enough of my whining about not earning my points on Saturday). Highlights include a really overenthusiastic demo game that led to a lot of sales and hanging with Lee, Steve, Chris and Stuart. I suppose I should really apologise to Stuart. He was the only guy who knew what was going on with the cool new demo game, so even though he was pretty drained I got him to run the game again. and again. And I got to get a disillusioned Retribution player to buy two Hordes battleboxes. But fuck him, eh?

So, a great weekend. Soured only by people's continuing lack of understanding with regards to aesthetics and basic taste. It seems that in order to garner rabid appreciation of your product all you have to do is add spikey bits, circa GW's late eighties/eary nineties approach to Chaos armies. The latest model to appropriate this design ethic is Privateer Press' War Hog. Now, I'm a fan of huge animals ripping things to pieces. I yearn for an army of attack maquaques riding silverback gorillas so much I'm sculpting one myself. The idea of sentient pig men à la Tolkien's Orcs maiming random Warcasters tickles me. One of my favourite low budget horror films is the Australian flick Razorback. What I'm not too keen on is the approach of adding random bits to a solid concept. The minions Rorsch and Brine were cool. Putting a giant, bipedal pig in a plastic bag with Warjack bits and a load of glue, shaking it about and then tipping it out to see what has happened is not cool. Never. Not even if Mike McVey did it. But that seems to be what PP have done with this excrescence:


Now I suppose I shouldn't be too surprised, a bio-mechanical warbeast has been on the cards for a while, and if a 13 year old kid showed you this as a conversion then fine. But as a final model? One that will cost over £20? The head is good. It's more realistic than Brine, though it does seem a touch too big. It's when all the other things are added together, the miniature's weaknesses far outweigh it's one 'strength'. What has depressed me is the endless praise this model has received. It's a crappy pastiche of scrapyard and sub-Hirst wankery but you tossers are eating it up. It makes Dominar Rasheth (or Pearl from Blade, in my prior post) look like a work of inspirational genius akin to Da Vinci's bronze horse. What do you mean you've never heard of it? I despair. I really, really do. But fuck me, eh?

Back to the world of models. As I previously mentioned, I really like the Farrow. Brutal pig-men who are imitative of the cultures around them yet with some really great shamanic traditions. You can do some really horrible things with them. The initial models are great, the new Farrow Warlock is wonderful but the core beast is shit.

For those of you who don't think so, I'd like to pitch you an idea for an addition to your Warmahordes: the Farrow Seductress. Mat, Rat, Str, Spd 6, Def 16 and Arm 12, 5 wounds. Her special action is to bring out those geeky, confusing feelings of sexual lust you have for anthropomorphic animal women to such an extent you suffocate from your dried in, unwashed wank sweat. You can see the concept here. But fuck her, eh? Yeah, you sure as shit want to.

New Hordes models continue to be a mixed bag. I can put up with the Razor Worm despite it looking like a half-finished poo dangling from an invisible bumhole (it's true, turn it upside down and see if I'm lying), I can put up with that bloated fat fuck now I have discovered that the Agonizers underneath it freak a mate of mine out so long as I don't have to have it, but denying me an entire faction?


That's just not on. It reeks of pandering to the lowest common denominator (ie you) and excluding people of taste (ie me and a couple of other people). So, an army for the masses, just not for me. But fuck you, eh?

Rob
Angry with anonymity ...

Wednesday, 19 May 2010

The idea nadir and other moanings ...

Well, it seems that the design aesthetic of my beloved Iron Kingdoms has run it's course and is now moving to the imitative/derivative. Nowhere is this more apparent in the latest release for my fucking Hordes faction, Greasus Goldtooth. Err, sorry, Dominar Rasheth. In complete opposition to the Skorne racial ethic of discipline and all round harshness, the only reason this guy still exists, apparently, is because of his skill taming and training warbeasts. Probably threatens to eat them. However, don't take my word for it, here is the new dominar on the block in all his corpulent glory:
And here is a link to a picture of the Ogre Tyrant overlord, Greasus Goldtooth. Now, I agree that a certain commonality of design will become apparent because the new breed of concept designers have a standardised style due to the film and videogame industry. This is unavoidable, and an ironic reversal of the earlier trend of just plagiarising wholesale from our hobby (Blizzard, I'm looking at you).

However, while homogeneity and a unified logic of design is vital for the film and game worlds (for example, Stuart Sumida can extrapolate how a dragon will move based on his knowledge of real-world comparative anatomy and has taught classes to 3d artists worldwide) this kind of detail isn't really needed in the wargames/role play worlds as pictures and toy soldiers need to stay still and, in the case of toy soldiers, not fall off their bases. The more ridiculous the better, as far as I'm concerned. However, all the World of Warcraft knock-off shit that is oozing through the mini community can fuck right off. You want to pay a fortune to use a chat program with a pretty interface, go right ahead. You want to make models that are integral to my armies look like that shit? No thanks.

Another thing that isn't needed is massive price rises and premium pricing for models based on their in-game effect. Not content with the bare faced (ass) cheek of copying GW's models, Privateer have bravely followed GW's lead on this recently by introducing a Bane Thrall UA that costs £20. That's £10 a model. Just because of what they do in game. Which means a basic baneswarm (because let's face it, one of Goreshade's tiers will remove FA from the Unit Attachment) of 3 minimum-strength Banethralls will cost £90 for the 3 units and £60 for the 6 (yes, fucking six) additional models, bringing the grand total up to £150 without Warcaster, Warjacks or anything else.

What the fuck is going on? As soon as you get success that's it? We're all walking wallets to you? I am pretty disappointed with this attitude at the moment, because I love the Warmachine/Hordes game. Not too keen on the background, although it's getting better. But all this is doing is encouraging the web-based discounter to make it untenable for brick and mortar stores to operate without them diversifying into card games (eeewww) and plastic crack. This has the effect of diluting the customer's spending power which results in less money spent on the thing the shop was set up to sell which means there's less stock ordered and pretty soon you have a cabal of pricks dictating what goes where while they have the manufacturer's collective scrotum firmly attached to their mouths.

It's all about removal of choice.

Rob
Angry at people in particular ...

Monday, 23 November 2009

Third Picture Update ...

Well, it's a little after the end of the week, but I have finally remembered the cable for the boss' camera. I also remember that some people like to see your painting set up, what you use to make your art (even if the end result is smeared in the metaphorical monkey poo) - kind of like sneaking a crafty peek at another bloke's cock when you're in a public urinal but less soul destroying than when you see he has some kind of prehensile appendage more suited as the nose of something large, grey and tusked. So here is my mobile painting station. Not for me the unmanly sight of a shoebox or one of those ridiculously expensive rotating paint shelves that look like a load of cake trays bolted onto a piece of plastic pipe, oh no. I have a large Stanley toolbox, as shown below. The twat who mugs me for expensive tools will be in for a shock, I can tell you. Not to mention a fucking hernia.

In this next shot, you can see where I keep the tools of my 'trade'. Immediately apparent is the fact I'm one of those types that has to have everything before I avoid starting a project. Note the clayshaper, greenstuff and greystuff - perfect for sculpting, along with the roll of 15 Gale Force 9 sculpting tools and 1 Games Workshop sculpting tool. GW knife and clippers, GF9 pinning stuff and files, mainly GW brushes (the Army Painter brushes are for pigments). Lots of stuff, eh?

Okay, so let's flip the lid and see what we can see. Well, one big fucking mess and a large roll of wankrag. Doesn't look like a promising start, does it? However, it's best to lay dropper bottles of paint on their sides. Why? Because then you can just roll the tube between your hands to easily mix the paint into a solid colour because there's a larger surface area for the pigment and medium to mix together, plus you don't get wanker's cramp by giving a bazillion pots of paint a quick flick of the wrist. There, not a sexual pun in the whole explanation. On the top is one full set of Vallejo Panzer Aces paints, plus another 9 pots of Vallejo Model colour. So, that's about 57 pots of paint so far ...

So, removing the wankrag, Vallejo and the tube of Daler Rowney Matte Glaze Medium, what do we have left? One full range of Privateer Press Paints, generally referred to with the cunning acronym P3 by those in the know. Developed by Saint Mike McVey, these paints are very reminiscent of the original GW paints (you know, they came in sets - Creature, Colour, Expert etc). With a liquid-based pigment these paints generally have great coverage, but the metallic paints (a bit of a misnomer as there generally aren't metal flakes in the paint, it's usually powdered mica and titanium dioxide) could have benefitted from being a powder-based one, as the GW metallic paints still rule the roost. Still, these paints are designed by my painting hero, so I have to learn how to use them, and use them well - I am an acolyte of the feathered blend, after all. I also have all of the P3 inks (in dropper bottles towards the bottom of the picture) and 2 pots of P3 mixing medium. You can also see my superglue, made by BSI, one full set of GW Foundation paints and a full set of the new GW washes (a great way of taking the skill out of painting, meaning those more mediocre than even I can get great results with neat base coats and washes). With the P3 range having 72 paints and inks, 18 pots in the foundation range and 8 pots of wash, that takes the running total so far to about 155 pots of gunk to paint shit with ...

I can't be arsed to pull all my P3 out of the box so here's the last piccy of my box a touch less empty than before (fnar fnar). In addition to the two pots of pre-mixed colours and the extra pot of wash, there's a paint range that may be unfamiliar to some - the Rackham range. Rackham used to produce some of the best fantasy miniatures ever (and I do mean ever). Then they shifted to pre-painted plastic minis and pissed off their core demographic by dumping the whole range of metals. Their studio painters were the ones who popularised the NMM (Non-Metallic Metal) style of painting, making the 'Eavy Metal painters look average in comparison. Mind you, they didn't have to pump out the amount of models the GW guys did, and the GW guys can produce world class high end paint jobs if they are given the time to. But the Rackham revolution was something special at the time, a revelation in a largely pre-internet community and has had a lasting effect on the look of minis. Gone are the overly bright, cartoonish paint jobs for the connoisseur, replaced with more realistic, subtle and naturalistic schemes. Fuck that shit. I want an escape, not a recreation. Good job too, as I don't have the skill to do all the realistic stuff. So, another 48 pots of paints brings my mobile total to ...

... 205, give or take. Two hundred and five pots of fucking paint, not to mention the 14 or so pots of MiG Pigments, thinner for washes, acrylic resin and pigment fixer for all that realistic weathering I deperately want to be able to do (fuck you, I don't care about what I just said, I can dream about being a good painter and you can't do shit about it). Bear in mind I have a full set of Citadel Colour at home (another 72 ish paints) along with a full set of the original Citadel Colour paints (another 90 or so) and you see my secret addiction, and it isn't shitty anal sex puns. Well over 300 paints. The net result of which is ... someone obsessed with shitty anal sex puns while being a mediocre fucking painter. With a job I appear to be shit at eating away my life I don't have the time to devote to mini painting. Which is why I have turned out a crappy tabletop level model for display:

Lord Tyrant Hexeris, done in the colours of Ron Kruzie's Skorne in the Tale of 4 Gamers article in No Quarter. A very limited palette, trying to get a desaturated look - not much point in all those fucking paints, then. Still, it was reasonably quick to paint and as I burbled on about in an earlier post, it's about the overall look of the army, not the individual model. Good fucking job too. Easier to paint than the Ret scheme done by Matt DiPietro. I should have an army of everyone's favourite desert-dwelling fascist bastards done by the end of the year.

I am finding it hard to motivate myself at the moment. I feel spread a bit too thin, but that might just be my insomnia getting the better of me. I have to change models, to paint a solo for a fellow Pressganger for Christmas, so maybe that will turn out ok. Who knows? Who fucking cares? It's all shit at the end of the day, like every human endeavor - ultimately pointless unless it leads to some form of sexual gratification. And haven't I chosen the perfect way to get the girlies, eh?

Rob
Angry at the lack of available women in his shop

Wednesday, 18 November 2009

Customary cervix to be resumed presently ...

There has been a bit of a paucity of updates over the last week or so, I know. The reason for this is I had been working my arse off helping organise a wargames show. Like a fucking lead balloon, before you ask. It turns out that the wargames community as a whole (ie you) are a bunch of bastards. That's right, the fault for my failure lies squarely with you and not with me or anything I did wrong.

Still, there's always next year, and hopefully the Warmachine/Hordes community will actually support this one, instead of just one person turning up.

I think Matt DiPietro was in town, so the security closed off all the roads around our area. Fucking celebrities, eh?

On a painty side, I did get the Skorne test model finished. I learned that painting quickly should not mean rushed (I fucked up the skin) and it looks quite ... well, there will be a photo or two in the next update, before the end of the week.

I also have to get a Retribution solo done, finish off Kaelyssa and get another solo painted. However, I have decided to go off on my first 'official' tangent. No, the army painting thing doesn't count - it's in the same universe. This tangent is Big Boris MkII, from Heresy Miniatures. Big boris is sculpted by Andy Foster, and is how barbarians should be. Hugely muscled half ogres the likes of which haven't been seen for ages in this world of too much detail and bizarre action poses (like the Infinity sniper balancing on one fucking leg).

Andy also has the license to produce Thrud miniatures, and also makes the fabled Netherlord II - a half a kilo of metal with the biggest cock you've ever seen on a miniature. Seriously, it's called the 'Netherwang'.

Go buy loads of stuff from him, he's a great bloke and the miniatures are awesome, too.

Rob
Angry at you in particular

Wednesday, 4 November 2009

Found items and the like ...

I've had the misfortune to find the cable that connects the camera to the computer, so it looks like my previously mentioned rare triumph will be the usual load of crap. I got some painting in on Hexeris, I just have to do the flesh, tidy up the overspill, finish the armour and then do the base. As for time, well, when painting I don't go by hours but by what music I've been listening to. So far it has taken me one play through of Slipknot Live at Download '09, one play through of Metallica Live at Nottingham '09 and one play through of Master of Puppets. This time includes eight cigarette breaks as well.

It's looking a bit rubbish, to be honest, but fine for the tabletop. The thing I have to keep reminding myself is that speed painting isn't about the individual miniature but the overall look of the army. I'm hoping to have at least 500 points done by the end of the month, along with a continued assault on poor Kaelyssa.

As for pictures, there should be some on Friday. I need 24 hours for the PVA to dry before I can do anything to the base, then another 24 hours for the static grass to dry (that stuff gets everywhere). I'm going for the same washed out look on the base, as the Skorne are desert dwellers (hmm, real pale skin, too. Someone doesn't know their evolutionary biology, methinks).

I would try to be witty and stuff, but I'm too drained.

Rob
Angry at creationism

Monday, 2 November 2009

Oh, it's so on, bitches!

Another week, another post. The challenge for tonight (and tomorrow) is to paint, with speed, one Hordes Warlock. Pah! I hear you snort derisively. Easy as wiping my arse and twice as fast. Firstly, those who know me know that I paint slow. However, painting slow doesn't get your army done. So I thought I'd join the herd and bash an army out so I can actually have a painted horde (you see what I did there?) to smash my opponents with.

Secondly, who the fuck do you think you are? You don't fucking know me.

Thirdly, can I find the cable that connects the boss' camera to the computer? Not at the moment. So I will have to use my words to tell the story of what is going on.

Once upon a time, a hot redhead from a hit science fiction show came to my house and ...

Fuck. Wrong story.

Basically all I have done is a sloppy prep job (got rid of most of the mold lines), stuck it together and undercoated it black. Citadel primer, for those who are interested. I'll do the masses of drybrushing when I get home from work (shit, before you ask. Sweet zombie Jesus I fucking hate the damn questions you lot always ask). I will be colouring it in using the bane of my painting career so far, Formula P3 paints.

Now, I have nothing against the P3 paints aside from the fact they don't do what I want them to do. And I wish they would either fuck off or do as they should when I see the finished model in my head. I can't badmouth them too much because Mike and Ali McVey (all praise their name) developed them, so they get a lot of slack due to that connection alone.

Paint ranges and limited edition miniatures. My fucking craptonite. I have far too many paints.

Well over 180 different pots from over 4 different ranges before you ask. And that doesn't include pigments, tools, sculpting goo and the rest of my crap.

So tune in sometime later this week to see how it all goes. If I can't get the damn camera lead I'll tell you how it goes (looks like it's going to be a rare triumph on my part so far).

Least I haven't bitched about Matt DiPietro this post, eh? With his talent and good looks and youth. The bastard.

Rob
Angry at your presumtion